Friday, March 11, 2016

Google AlphaGo Competes With South Korean Chess Master In GO


AlphaGo challenges Lee Se-dol in Go to help artificial intelligence progress in the high-tech gaming world.

Artificial intelligence will take a huge leap on  March 8, 2016, as a computer program made by Google will compete with the human world champion at China’s ancient strategy board game, Go. If the American search engine developer’s computer program, AlphaGo, wins the game against Lee Se-dol, then it will be historical for the Al community reminding them about the victory of IBM chess playing computer ‘Deep Blue’ over the Russian chess champion Gary Kasprov in 1997.
This landmark was earlier thought to be many years away. Now machines are much closer to genuine human-like intelligence than we could imagine. 33-year-old Lee, who been professionally playing since he aged 12 and won 18 international titles, looked nervous prior to the start of the first of five matches to be played in Seoul this week.
His confidence looked considerably lower than that in a press conference, which took place in February. He will face AlphaGo computer program, which was developed by Google’s own British organization ‘Deep Mind’, headed by chess star Demis Hassabis.
In October, it turned into the first machine to ever defeat the European Go champion Fan Hui. Nevertheless, Se-dol who is famous for his untraditional and creative gameplay is thought to be a very superior opponent by the Go community.
Go is amongst the utmost intellectually complicated games in the world – there are 10^170 possible positions, which is over the figure of atoms found in the universe. Therefore, it’s not possible for the machine of Hassabis to use raw computation power to calculate every potential move. Instead, Google’s AI computer program learns from the mistakes it makes to simulate “intuition” – just like a human being.
Up till now, data is fed into AlphaGo, which was founded 2 years ago from 100,000 professional human games. It has played 30 million times. Hannabis estimated that the probability of its victory in the 5-day match is 50%. Lee said no matter who is the victor, his duty was to play Go’s “beautiful game”.
According to Guardian, Go was originated 3000 years ago in China. In thousands of years, its regulations have changed just a little, and it’s yet a very popular leisure throughout the East Asian region. Though the Chinese game is not played a lot in the Western world, in parks across Japan, South Korea and China, it is common to see men in groups huddled around board games covered in the white and circular black tiles of the game.
Each match of Go is played by two players, black tiles are used by one while his opponent uses white tiles. 

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